May 25, 2006, 12:58 AM // 00:58
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#21
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Jungle Guide
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Quote:
Originally Posted by Mystic Memory
really? I did this mission first try. Afterwards, i helped my friend, and we did it with 4 humans total from both sides.
But raisu palace, now that seems hard. Tried it once, seems like the hardest mission in the game.
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Did raisu palace with my melee assassin and henchies
It's much easier with a good pug though.
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May 25, 2006, 01:40 AM // 01:40
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#22
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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get someone that has interupts, and should b a probelm
degen also helps so get a mesmer
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May 25, 2006, 05:09 AM // 05:09
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#23
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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Quote:
Originally Posted by Ghozer
im an Assassin too!
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there you go thats why you can't beat it ....
the guild wars players soon learned assassins suck ... well they can't take dmg at all... henches won't get you far in this mission. You can interupt kunnavang but I forgot how. Take a rit with ritual lord spamming shelter and you'll be fine.
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May 25, 2006, 05:45 AM // 05:45
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#24
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Ascalonian Squire
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I got lucky with both missions, I got them done the first tries with the ppl group there... I think good players are even harder to find as time passes, I mean... my first character had much better group experience than my second one... may be it's just me...
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Jul 16, 2006, 03:16 AM // 03:16
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#25
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Ascalonian Squire
Join Date: Jul 2006
Guild: Chaos Heroes
Profession: A/N
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im an Assassin...and im dang good at it too...the problem is that most ppl think assassins are tanks...which they are NOT!
My strategy is the enter there agro and dash behind my groups line as the enemies and my party cash together...after the enimies have picked there target (hopefully not me) i move on to provide the most efficient kill/s posible..... ex....monk or boss...and i use recall to get me out of ther in a pinch
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Jul 16, 2006, 06:06 AM // 06:06
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#26
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Krytan Explorer
Join Date: Mar 2006
Guild: Team Legacy
Profession: N/
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Henchmen aren't dumb. The people who use them and can't beat missions are. I've henched every mission in both games with almost every class and have been able to get both mission and bonus, and masters all of them with my necromancer (only exception being Raisu Palace).
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Jul 16, 2006, 06:50 AM // 06:50
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#27
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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I did the mission with a full team of hench on both my ele and my ranger and it turned out to be the quickest I've ever done the mission. Key is interrupts, and calling multiple times to get the henchie to follow you. Oh and always, always pick up the res orb.
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Jul 16, 2006, 02:46 PM // 14:46
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#28
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Frost Gate Guardian
Join Date: Mar 2006
Profession: W/Mo
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oh yes raisu palace i tried countless times with pugs and failed all the time. In the end i took henchies to acompany my sin and did it easily
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Jul 16, 2006, 03:08 PM // 15:08
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#29
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Is the luxon side greatly more difficult than kurzick? I did it in about 10 minutes with a blood necro friend and henchies and we didn't even know what we were doing..
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Jul 16, 2006, 04:08 PM // 16:08
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#30
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ǝuoʞoɯ
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Quote:
Originally Posted by Skuld
Is the luxon side greatly more difficult than kurzick? I did it in about 10 minutes with a blood necro friend and henchies and we didn't even know what we were doing..
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isnt it actually the same? 0_o always thought the teams start next to eachother, since i recall there being quite many around me from the beginning :O only done it once tho and didnt pay too much attention ;o
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Jul 16, 2006, 05:58 PM // 17:58
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#31
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Quest Of Ages
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I got masters on this mission with 15 henchies + me. You clearly arent equipping properly for the mission. Use your secondary class more to your advantage or go with sin ranged skills. Honestly its not that hard, just set up for all range degen, slow, and interrupt skills.
p.s. if any of the hench on *either* team are dead, make sure they get res'd by team mates or with the res orb before moving on.
Last edited by frickaline; Jul 16, 2006 at 06:23 PM // 18:23..
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Jul 16, 2006, 06:36 PM // 18:36
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#32
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Skuld
Is the luxon side greatly more difficult than kurzick? I did it in about 10 minutes with a blood necro friend and henchies and we didn't even know what we were doing..
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In unwaking Waters, you always start with the other group at the same place. Someone here said he/she didnt know how to interrupt Kuunavang. Kuunavang needs 2-3 interrupt skills to stop her make daze (Broad Head Arrow, Concussion Shot, Beguiling Haze, etc) to interrupt her corrupted scale/ spore spells. Wild Blow or Wild strike to remove Corrupted Breath (Stance) and for Dark Chain Lightning (which its a skill, not a spell), have a Ritualist with shelter or if you're lucky, have 2 interrupt working at the same time.
I dont want to do my show off but I activate the cutscene without going throught the 1st Gate... she was stuck... and got Master as always
Last edited by Francis Demeules; Jul 16, 2006 at 06:48 PM // 18:48..
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Jul 16, 2006, 06:45 PM // 18:45
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#33
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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Quote:
Originally Posted by frickaline
I got masters on this mission with 15 henchies + me. You clearly arent equipping properly for the mission. Use your secondary class more to your advantage or go with sin ranged skills. Honestly its not that hard, just set up for all range degen, slow, and interrupt skills.
p.s. if any of the hench on *either* team are dead, make sure they get res'd by team mates or with the res orb before moving on.
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QFT. After losing the fifth time with my Whammo here, I decided to try after hearing this "silly" rumor more than once.
<--Masters with henchies. Biggest tip I can give you is NEVER FIGHT AFFLICTED AND KUUAVANG AT THE SAME TIME. Easy to do with henchmen that follow so loyally, you can simply kite away from Kuuavang when Afflicted draw near. She will eventually stop while the Flood will continue to chase you down, all the way to the start if you run that far. Killing the spores is easy too; lvl 10 stationary targets die quickly to the mage henchies AoE spells and (since all 15 members will follow your target calls) you can clean house and get back to the main course. Outside, I just used a Flatbow to train henchies to her. Inside, I wailed and she fell with a quickness.
Interupts are nice, but they weren't even needed in my case. Kuuavang is much more tame than when I helped a friend through here with my monk; just one more person in the game made her grouchy exterior show.
Last edited by Minus Sign; Jul 16, 2006 at 06:48 PM // 18:48..
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Jul 18, 2006, 03:47 PM // 15:47
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#34
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Frost Gate Guardian
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Quote:
But raisu palace, now that seems hard. Tried it once, seems like the hardest mission in the game.
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Meh, contact two Minion Masters and get them to group with you. Then it isnt even a mission anymore, its a party.
Quote:
Originally Posted by Minus Sign
She will eventually stop while the Flood will continue to chase you down
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HALO REFERENCE :P Although the Aflicted do resemble the Flood I admit.
This mission can be done with henchies seriously. Follow advice given in this thread, and also not to take the Interupt henchman on the luxon side. Brilliant he is.
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Jul 18, 2006, 08:12 PM // 20:12
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#35
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Interupt Kuunavang...and the mission is the easiest mission in the campaign (minus Cho's Estate).
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